

Anyway, keeping these things in mind.Ĭonnor appears in 15 chapters (including On the Run) and can die in 10 of them, and can get killed up to 10 times in one playthrough (he can only die once between Crossroads and Night of the Soul, but can make up for it by dying twice in the final chapter as a machine). I can't think of any reason why this might be the case, besides at least one person glitching the game so it didn't count those nodes (and since it's now less than 100%, it gets bumped down to 99%). For some reason, some unmissable nodes are at 99% instead of 100%. This doesn't seem to affect the later chapters, however - even if Kara is dead by Crossroads, for example, you'll still see her (empty) flowchart once you complete it with the other characters, so the final chapters should be accurate. If you died earlier than Zlatko, this flowchart was skipped over entirely, so we're only seeing the results for those that have made it up to this point.
DETROIT BECOME HUMAN FLOWCHART THE HOSTAGE UPDATE
My theory is that the global stats for any chapter will only update once you've completed that chapter and seen its flowchart. If more than 1% died at Todd's house, we would expect this node to be at 98%, instead. There's another problem, though: in Zlatko's chapter, the node for Alice hearing odd noises at the beginning is at 99%. So in general, expect stats to shift slightly over time. It seems that flowcharts for individual chapters update from your latest playthrough, and that a non-negligible amount of people really wanted to go back and see what would happen if you didn't go deviant as Kara. However, according to the flowchart for Stormy Night, Todd killed Alice (and then Kara) in 2% of playthroughs. You get this outcome if Kara died at Stormy Night. In Waiting For Hank, Hank leaves to get lunch in 1% of playthroughs (since percentages round down, let's put this at 1.5%).
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It's worth noting that some of these stats may be slightly misleading for several reasons: All percentages round down - you'll never see anything adding up to more than 100%, but they will frequently add up to below it (also, anytime you see "0%", take that to mean <1%). On The Run Jericho The Nest Time To Decide Zlatko Russian Roulette Spare Parts The Eden Club The Pirate's Cove The Bridge The Stratford Tower Public Enemy Midnight Train Capitol Park Meet Kamski Freedom March Last Chance, Connor Crossroads: Connor Crossroads: Kara Crossroads: Markus Night of the Soul Battle For Detroit: Connor's Last Mission Battle For Detroit: Connor At Cyberlife Tower Battle For Detroit: Kara Leaving Detroit Battle For Detroit: Kara Captured Battle For Detroit: Markus Revolution Battle For Detroit: Markus Demonstration The Hostage Shades of Color A New Home The Painter Partners Stormy Night Broken The Interrogation Fugitives From The Dead Waiting For Hank.

Since I haven't seen any complete flowcharts with the global stats included, I thought it would be useful to share them here: incredibly long journey towards 100% completion in all flowcharts. Over the last few weeks, I set about on the.
